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Water Simulation Three.js
This interactive 3D scene simulates a realistic ocean environment using WebGL and Three.js. Experience dynamic waves, fluffy clouds, and atmospheric lighting that responds to your adjustments in real-time.
How It Works
The ocean waves are generated using multi-octave Simplex noise in custom GLSL shaders, creating natural-looking wave patterns. Clouds are rendered as sprite-based particles with radial gradients for a soft, fluffy appearance.
The sun position dynamically changes the sky colors from sunrise to sunset. All rendering is done in real-time with ACES filmic tone mapping for cinematic quality.